HEXUNREAL

sRGB ↔ Unreal FLinearColor · pure gamma 2.2 · per-channel

sRGB Hex
Hex code
R
G
B
Unreal Linear (gamma 2.2, per-channel)
R
Red (linear)
G
Green (linear)
B
Blue (linear)
FLinearColor(0.4098, 0.5054, 0.6121, 1.0)
Precision: 4 decimals
Input — one hex per line
Output